High performance weather system for mobile platforms, containing fog / rain / snow / thunder & lightning / time of the day.
最近更新: 5年多前Volumetric cloud for mobile platforms: completely procedural, and can fly through.
最近更新: 5年多前Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer.
最近更新: 5年多前JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
最近更新: 5年多前