# HDToon **Repository Path**: mokefyni/HDToon ## Basic Information - **Project Name**: HDToon - **Description**: Simple toon shader for Unity HDRP (High Definition Render Pipeline) - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-09-09 - **Last Updated**: 2020-12-19 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # HDToon Toon Shader for Unity HDRP (High Definition Rendering Pipeline). ![Thumbnail](https://github.com/togucchi/HDToon/blob/thumbnails/thumbnail2.png) ## Testing Environment - Unity 2019.3.0f3 - HDRP v7.1.6 ## How To Use - Add "ToonShaderLightSettings.cs" to main light(Directional Light) in scene - Attach HDToon material to mesh. ## Attention Specular parameter is currently "Experimental". It does not work properly in most cases. ## Licence MIT Licence