@haiyanggai
bhy 暂无简介
Low-to-High-Frequency Scene Reconstruction by Gaussian Splatting
3D Gaussian Splatting for Unconstrained Captures!
Sun Gaussian Splatting
Scene decomposition via Gaussian Splatting!
3D Gaussian Splatting with Progressive Densification
ResGaussian: 3D Gaussian Splatting with High-frequency Residual
3D Gaussian Splatting with Increasing Frequency
用位置特征代替球谐函数的3DGS,RGB 通过 tiny MLP 解码位置特征得到。效果与 原3DGS相当,占用内存略小于 3DGS。