* Going the Distance with Babylon.js [[Packt]](https://www.packtpub.com/product/going-the-distance-with-babylonjs/9781801076586) [[Amazon]](https://www.amazon.com/Going-Distance-Babylon-js-maintainable-browser-based-ebook/dp/B09ZBB2Q1H)
* Real-Time 3D Graphics with WebGL 2 [[Packt]](https://www.packtpub.com/product/real-time-3d-graphics-with-webgl-2-second-edition/9781788629690) [[Amazon]](https://www.amazon.com/Real-Time-Graphics-WebGL-interactive-applications/dp/1788629698)
## Get to Know the Author
**Jos Dirksen** has worked as a software developer and architect for almost two decades. He has a lot of experience in many technologies, ranging from backend technologies, such as Java and Scala, to frontend development using HTML5, CSS, JavaScript, and Typescript. Besides working with these technologies, Jos regularly speaks at conferences and likes to write about new and interesting technologies on his blog. He also likes to experiment with new technologies and see how they can best be used to create beautiful data visualizations.
### Download a free PDF
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## Errata
- On page 11: Before running the install commands, make sure to change to the `source` directory.
- On page 133: at the bottom of the page, the book mentions `vertextShader`, this should be `vertexShader`