# gameboy **Repository Path**: sevenclear/gameboy ## Basic Information - **Project Name**: gameboy - **Description**: No description available - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2025-06-25 - **Last Updated**: 2025-07-05 ## Categories & Tags **Categories**: Uncategorized **Tags**: Kotlin ## README Important References: https://gbdev.io/pandocs/ https://www.pastraiser.com/cpu/gameboy/gameboy_opcodes.html https://archive.org/details/GameBoyProgManVer1.1/page/n85/mode/2up https://github.com/rockytriton/LLD_gbemu/raw/main/docs/The%20Cycle-Accurate%20Game%20Boy%20Docs.pdf https://github.com/rockytriton/LLD_gbemu/raw/main/docs/gbctr.pdf NOTE: Designed to run on Linux, but you can build on Windows with MSYS2 and mingw-w64 Windows Environment Setup: 1. Install MSYS2: https://www.msys2.org/ 2. Follow instructions 1 through 7 on the MSYS2 page. 3. pacman -S cmake 4. pacman -S mingw64/mingw-w64-x86_64-SDL2 mingw64/mingw-w64-x86_64-SDL2_mixer mingw64/mingw-w64-x86_64-SDL2_image mingw64/mingw-w64-x86_64-SDL2_ttf mingw64/mingw-w64-x86_64-SDL2_net 5. pacman -S mingw-w64-x86_64-check After above steps you should be able to build from Windows using MSYS2 just like in the videos.