# Soul-Engine **Repository Path**: naiu/Soul-Engine ## Basic Information - **Project Name**: Soul-Engine - **Description**: No description available - **Primary Language**: Unknown - **License**: GPL-3.0 - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2018-05-14 - **Last Updated**: 2020-12-19 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Soul Engine [![Build status](https://travis-ci.org/Synodic-Software/Soul-Engine.svg?branch=master)](https://travis-ci.org/Synodic-Software/Soul-Engine) [![Build status](https://ci.appveyor.com/api/projects/status/ryye37u8hw4ofd5l?svg=true)](https://ci.appveyor.com/project/Synodic-Software/soul-engine) Soul Engine is a real-time visualization engine built on the back of CUDA and Vulkan. With a focus on lightweight parallelism that can be leveraged for expensive techniques, Soul Engine provides a platform for path tracing, finite element physics, and general simulation. ![Tree Model](Resources/Images/Tree.png) For more information, visit our [Wiki](https://github.com/Synodic-Software/Soul-Engine/wiki) # Installation Our CMake implementation is currently a preliminary implementation only tested with Visual Studio on Windows. For a detailed explaination, visit our Wiki's [Getting Started](https://github.com/Synodic-Software/Soul-Engine/wiki/Getting-Started)