# Unity-Fast-Bloom **Repository Path**: mokefyni/Unity-Fast-Bloom ## Basic Information - **Project Name**: Unity-Fast-Bloom - **Description**: Probably the fastest bloom implementation - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 1 - **Forks**: 0 - **Created**: 2019-09-25 - **Last Updated**: 2021-05-01 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Unity Fast Bloom Probably the fastest bloom implementation ever. Used in the Fluid Simulation app. Work in progress. ## References https://catlikecoding.com/unity/tutorials/advanced-rendering/bloom https://github.com/keijiro/KinoBloom https://github.com/Unity-Technologies/PostProcessing ## License The code is available under the [MIT license](LICENSE)