# go-diodes **Repository Path**: mirrors_cloudfoundry/go-diodes ## Basic Information - **Project Name**: go-diodes - **Description**: Diodes are ring buffers manipulated via atomics. - **Primary Language**: Unknown - **License**: Apache-2.0 - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-09-24 - **Last Updated**: 2026-03-21 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README ![diode][diode-logo] [![GoDoc][go-doc-badge]][go-doc] If you have any questions, or want to get attention for a PR or issue please reach out on the [#logging-and-metrics channel in the cloudfoundry slack](https://cloudfoundry.slack.com/archives/CUW93AF3M) Diodes are ring buffers manipulated via atomics. Diodes are optimized for high throughput scenarios where losing data is acceptable. Unlike a channel, a diode will overwrite data on writes in lieu of blocking. A diode does its best to not "push back" on the producer. In other words, invoking `Set()` on a diode never blocks. ### Installation ```bash go get code.cloudfoundry.org/go-diodes ``` ### Example: Basic Use ```go d := diodes.NewOneToOne(1024, diodes.AlertFunc(func(missed int) { log.Printf("Dropped %d messages", missed) })) // writer go func() { for i := 0; i < 2048; i++ { // Warning: Do not use i. By taking the address, // you would not get each value j := i d.Set(diodes.GenericDataType(&j)) } }() // reader poller := diodes.NewPoller(d) for { i := poller.Next() fmt.Println(*(*int)(i)) } ``` ### Example: Creating a Concrete Shell Diodes accept and return `diodes.GenericDataType`. It is recommended to not use these generic pointers directly. Rather, it is a much better experience to wrap the diode in a concrete shell that accepts the types your program works with and does the type casting for you. Here is an example of how to create a concrete shell for `[]byte`: ```go type OneToOne struct { d *diodes.Poller } func NewOneToOne(size int, alerter diodes.Alerter) *OneToOne { return &OneToOne{ d: diodes.NewPoller(diodes.NewOneToOne(size, alerter)), } } func (d *OneToOne) Set(data []byte) { d.d.Set(diodes.GenericDataType(&data)) } func (d *OneToOne) TryNext() ([]byte, bool) { data, ok := d.d.TryNext() if !ok { return nil, ok } return *(*[]byte)(data), true } func (d *OneToOne) Next() []byte { data := d.d.Next() return *(*[]byte)(data) } ``` Creating a concrete shell gives you the following advantages: - The compiler will tell you if you use a diode to read or write data of the wrong type. - The type casting syntax in go is not common and should be hidden. - It prevents the generic pointer type from escaping in to client code. ### Dropping Data The diode takes an `Alerter` as an argument to alert the user code to when the read noticed it missed data. It is important to note that the go-routine consuming from the diode is used to signal the alert. When the diode notices it has fallen behind, it will move the read index to the new write index and therefore drop more than a single message. There are two things to consider when choosing a diode: 1. Storage layer 2. Access layer ### Storage Layer ##### OneToOne The OneToOne diode is meant to be used by one producing (invoking `Set()`) go-routine and a (different) consuming (invoking `TryNext()`) go-routine. It is not thread safe for multiple readers or writers. ##### ManyToOne The ManyToOne diode is optimized for many producing (invoking `Set()`) go-routines and a single consuming (invoking `TryNext()`) go-routine. It is not thread safe for multiple readers. It is recommended to have a larger diode buffer size if the number of producers is high. This is to avoid the diode from having to mitigate write collisions (it will call its alert function if this occurs). ### Access Layer ##### Poller The Poller uses polling via `time.Sleep(...)` when `Next()` is invoked. While polling might seem sub-optimal, it allows the producer to be completely decoupled from the consumer. If you require very minimal push back on the producer, then the Poller is a better choice. However, if you require several diodes (e.g. one per connected client), then having several go-routines polling (sleeping) may be hard on the scheduler. ##### Waiter The Waiter uses a conditional mutex to manage when the reader is alerted of new data. While this method is great for the scheduler, it does have extra overhead for the producer. Therefore, it is better suited for situations where you have several diodes and can afford slightly slower producers. ### Benchmarks There are benchmarks that compare the various storage and access layers to channels. To run them: ``` go test -bench=. -run=NoTest ``` ### Known Issues If a diode was to be written to `18446744073709551615+1` times it would overflow a `uint64`. This will cause problems if the size of the diode is not a power of two (`2^x`). If you write into a diode at the rate of one message every nanosecond, without restarting your process, it would take you 584.54 years to encounter this issue. [diode-logo]: https://raw.githubusercontent.com/cloudfoundry/go-diodes/gh-pages/diode-logo.png [go-doc-badge]: https://godoc.org/code.cloudfoundry.org/go-diodes?status.svg [go-doc]: https://godoc.org/code.cloudfoundry.org/go-diodes