# com.unity.multiplayer.mlapi **Repository Path**: mirrors_Unity-Technologies/com.unity.multiplayer.mlapi ## Basic Information - **Project Name**: com.unity.multiplayer.mlapi - **Description**: Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer. - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: develop-2.0.0 - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2022-01-06 - **Last Updated**: 2026-02-15 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Netcode for GameObjects [![Forums](https://img.shields.io/badge/unity--forums-multiplayer-blue)](https://discussions.unity.com/tag/Netcode-for-GameObjects) [![Discord](https://img.shields.io/discord/449263083769036810.svg?label=discord&logo=discord&color=informational)](https://discord.gg/unity) [![Manual](https://img.shields.io/badge/docs-manual-informational.svg)](https://docs.unity3d.com/Packages/com.unity.netcode.gameobjects@latest) [![API](https://img.shields.io/badge/docs-api-informational.svg)](https://docs.unity3d.com/Packages/com.unity.netcode.gameobjects@latest/?subfolder=/api/Unity.Netcode.NetworkManager.html) [![GitHub Release](https://img.shields.io/github/release/Unity-Technologies/com.unity.netcode.gameobjects.svg?logo=github)](https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/releases/latest) ### Welcome! Welcome to the Netcode for GameObjects repository. Netcode for GameObjects is a Unity package that provides networking capabilities to GameObject & MonoBehaviour workflows. The framework is interoperable with many low-level transports, including the official [Unity Transport Package](https://docs.unity3d.com/Packages/com.unity.transport@latest). ### Getting Started Visit the [Multiplayer Docs Site](https://docs.unity3d.com/Manual/multiplayer.html) for package & API documentation, as well as information about several samples which leverage the Netcode for GameObjects package. You can also use our [quickstart guide](https://docs.unity3d.com/Packages/com.unity.netcode.gameobjects@latest/?subfolder=/manual/tutorials/get-started-with-ngo.html) to get a taste of how to use the framework for basic networked tasks. ### Community and Feedback For general questions, networking advice or discussions about Netcode for GameObjects, please join our [Discord Community](https://discord.gg/unity) or create a post in the [Unity Forum's "Netcode for GameObjects" section](https://discussions.unity.com/tag/Netcode-for-GameObjects). ### Compatibility Netcode for GameObjects targets the following Unity versions: - Unity 6 (LTS) On the following runtime platforms: - Windows, MacOS, and Linux - iOS and Android - Most closed platforms, such as consoles. Contact us for more information about specific closed platforms. ### Development This repository is broken into multiple components, each one implemented as a Unity Package. ``` . ├── com.unity.netcode.gameobjects # The core netcode SDK unity package (source + tests) └── testproject # A Unity project with various test implementations & scenes which exercise the features in the above packages. ``` ### Contributing We are an open-source project and we encourage and welcome contributions. If you wish to contribute, please be sure to review our [contribution guidelines](CONTRIBUTING.md). #### Issues and missing features If you have an issue, bug or feature request, please follow the information in our [contribution guidelines](CONTRIBUTING.md) to submit an issue. You can also check out our public [roadmap](https://unity.com/roadmap#unity-platform-multiplayer) to get an idea for what we might be working on next!