# delaunify **Repository Path**: mirrors_Jam3/delaunify ## Basic Information - **Project Name**: delaunify - **Description**: randomly delaunay-triangulates an image - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-11-23 - **Last Updated**: 2026-03-22 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # delaunify [![unstable](http://badges.github.io/stability-badges/dist/unstable.svg)](http://github.com/badges/stability-badges) Randomly delaunay-triangulates an image by distributing 2D points across the surface, and then triangulating it. The colours of each triangle is determined by the pixel color underneath the triangle's centroid. A new canvas is returned with the same size as the image. ```js var load = require('img') var domready = require('domready') var uri = require('baboon-image-uri') var delaunify = require('delaunify') domready(function() { //load image with baboon for testing load(uri, function(err, img) { if (err) throw err //delaunify the image into a canvas var result = delaunify(img, { count: 350 }) document.body.appendChild(result) }) }) ``` ![img](http://i.imgur.com/aI3qo5f.png?1) ## Usage [![NPM](https://nodei.co/npm/delaunify.png)](https://nodei.co/npm/delaunify/) #### `delaunify(img[, opts])` Triangulates the image. By default, it uses a random distribution of points. Options: - `min` an [x,y] array for the minimum random value (default `[0, 0]`) - `max` an [x,y] array for the maximum random value (default `[imgWidth, imgHeight]`) - `count` the number of points to distribute (default `50`) - `fill` a boolean, whether to apply a fill (default `true`) - `stroke` a boolean, whether to apply a stroke (default `true`) - `points` an array of [x,y] points to use instead of random; this will ignore the `min`, `max` and `count` options ## License MIT, see [LICENSE.md](http://github.com/mattdesl/delaunify/blob/master/LICENSE.md) for details.