# Unity-Shaders
**Repository Path**: lizy0917/Unity-Shaders
## Basic Information
- **Project Name**: Unity-Shaders
- **Description**: Unity Shader集合
- **Primary Language**: Unknown
- **License**: MIT
- **Default Branch**: master
- **Homepage**: None
- **GVP Project**: No
## Statistics
- **Stars**: 1
- **Forks**: 1
- **Created**: 2020-10-29
- **Last Updated**: 2025-09-24
## Categories & Tags
**Categories**: Uncategorized
**Tags**: None
## README
# Unity-Shaders
## About
A one scene based Unity project that provides various shader examples.
### Notes
* Unity: 2018.3.0f2
* Abbreviations:
* **D** (Debug)
* **DS** (Debug Surface)
* **F** (Fragment)
* **FF** (Fixed Function)
* **S** (Surface)
* **SL** (ShaderLab)
* **V** (Vertex)
* **VF** (Vertex-Fragment),
* Shortcuts:
* **Left/Right arrow** - previous/next model
* **L** - open actual link(s) in your default web browser (if provided)
* **ESC** - open listed shader(s) in your default script editor
* GUID generation by Online GUID Generator
* Dependency trees - located in Resources folder - can be visualized by using WebGraphviz
### Zero to Hero *(~to Intermediate)*
My Shader study path was the following:
* Shader Development from Scratch for Unity with Cg
* Shader Development using Unity
* Noob to Pro Series - Shader Writing in Unity 4.0 - Beginner
* Unity 2018 Shaders and Effects Cookbook - Third Edition
* Unity Shader 入門 (廣東話)
* Besides the above: Unity Shader documentation, Unity Forum, YouTube tutorials and of course: tons of Google
### Useful links
* Alan Zucconi
* Amplify Shader Editor
* BME - Számítógépes Grafika Csoport [hu]
* ELTE - Számítógépes Grafika Labor [hu]
* ELTE - Prognyelvek portál [hu]
* Catlike Coding
* Keijiro Takahashi
* Interactive 3D Graphics
* Lux – Physically Based Shader Framework
* Makin' Stuff Look Good
* ShaderForge
* Shadero Sprite - 2D Shader Editor
### Asset referencies
* 3D Game Kit
* ~~Adam Character Pack: Adam, Guard, Lu~~
* ~~ADAM EP2/EP3 - Character Pack~~
* Blender
* Book Of The Dead: Environment
* ~~Bootcam~~p
* California Institute of Technology
* ~~Car Tutorial (Unity 3.x only)~~
* Endless Runner - Sample Game
* ~~Interactive Tutorial 1: Play & Edit Mode~~
* ~~NASA Space Flight Assets~~
* ~~Robot Lab (Unity 4x)~~
* ~~Shader Calibration Scene~~
* Shader Graph Example Library
* Sketchfab
* Space Robot Kyle
* Standard Assets
* Stanford University
* ~~Survival Shooter Tutorial~~
* Tanks! Tutorial
* Tanks!!! Reference Project
* ~~The Blacksmith: Environments~~
* ~~The Blacksmith: Wrinkle Maps~~
* The Butterfly Effect
* "Unity-chan!" Model
* Unity HDRI Pack
* Unity Particle Pack
* University of Utah
* Vehicles Tools
* Viking Village
* ~~Vintage Phone Booth~~
* ~~VR Samples~~
* ~~Water FX Pack~~
* wiki.polycount.com
* ~~wiki.unity3d.com~~
* Wikipedia
* Writing Your First Shader In Unity
* ~~Zombie Toys~~