# ToolPathGeneration **Repository Path**: junsheng_huang_admin/ToolPathGeneration ## Basic Information - **Project Name**: ToolPathGeneration - **Description**: No description available - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2026-02-04 - **Last Updated**: 2026-02-04 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README Trying to learn -tool radius compensation -tool path planning -tool path generation to fill closed contour My goal is to be able to generate a toolpath similar to the following image ![ToolPath in green](/Ressources/Capture%20d'écran%202024-04-26%20165647.png) currently I am able to generate contour tracking taking into account the radius of the tool, and also detect areas impossible to reach ![Basic contour Tracking](/Ressources/Capture%20d'écran%202024-04-26%20164833.png) ![Basic contour Tracking with collision detection](/Ressources/Capture%20d'écran%202024-04-26%20165204.png) useful links: https://github.com/ejbosia/Fermat-Spirals/blob/main/Connected%20Fermat%20Spirals.pdf [stackOverflow](https://stackoverflow.com/questions/1109536/an-algorithm-for-inflating-deflating-offsetting-buffering-polygons) https://github.com/AngusJohnson/Clipper2 a big thank you to @SebLague and its great tutorial on ShapeEditor