# Pas2JS-WebGL **Repository Path**: gzwplato/Pas2JS-WebGL ## Basic Information - **Project Name**: Pas2JS-WebGL - **Description**: WebGL demo with Pas2JS - **Primary Language**: JavaScript - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2021-03-04 - **Last Updated**: 2021-03-04 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Pas2JS-WebGL WebGL demo with Pas2JS Most basics of WebGL: - Vertex data packed into byte array for interleaved vertex data - Shaders - Matricies - Animation - OBJ Loader - Lighting Most basic example possible: http://htmlpreview.github.io/?https://raw.githubusercontent.com/genericptr/Pas2JS-WebGL/master/html/Pas2JS_WebGL_Minimal.html Interleaved vertex data: http://htmlpreview.github.io/?https://raw.githubusercontent.com/genericptr/Pas2JS-WebGL/master/html/Pas2JS_WebGL.html OBJ Loader with lighting: http://htmlpreview.github.io/?https://raw.githubusercontent.com/genericptr/Pas2JS-WebGL/master/html/Pas2JS_WebGL_OBJ.html Terrain generation using Perlin noise (NOTE: can't be viewed online currently until I figure out the image loading security issue): http://htmlpreview.github.io/?https://raw.githubusercontent.com/genericptr/Pas2JS-WebGL/master/html/Pas2JS_WebGL_Terrain.html