# open_spiel **Repository Path**: dkwmd/open_spiel ## Basic Information - **Project Name**: open_spiel - **Description**: OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games. - **Primary Language**: Unknown - **License**: Apache-2.0 - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2019-11-05 - **Last Updated**: 2020-12-19 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # OpenSpiel: A Framework for Reinforcement Learning in Games [](https://openspiel.readthedocs.io/en/latest/?badge=latest) [](https://travis-ci.org/deepmind/open_spiel) OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games. OpenSpiel supports n-player (single- and multi- agent) zero-sum, cooperative and general-sum, one-shot and sequential, strictly turn-taking and simultaneous-move, perfect and imperfect information games, as well as traditional multiagent environments such as (partially- and fully- observable) grid worlds and social dilemmas. OpenSpiel also includes tools to analyze learning dynamics and other common evaluation metrics. Games are represented as procedural extensive-form games, with some natural extensions. The core API and games are implemented in C++ and exposed to Python. Algorithms and tools are written both in C++ and Python. There is also a branch of pure Swift in the `swift` subdirectory. To try OpenSpiel in Google Colaboratory, please refer to `open_spiel/colabs` subdirectory or start [here](https://colab.research.google.com/github/deepmind/open_spiel/blob/master/open_spiel/colabs/install_open_spiel.ipynb).