# com.unity.netcode.gameobjects **Repository Path**: chengang/com.unity.netcode.gameobjects ## Basic Information - **Project Name**: com.unity.netcode.gameobjects - **Description**: com.unity.netcode.gameobjects - **Primary Language**: C# - **License**: MIT - **Default Branch**: develop - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2021-12-13 - **Last Updated**: 2021-12-13 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README [![Forums](https://img.shields.io/badge/unity--forums-multiplayer-blue)](https://forum.unity.com/forums/multiplayer.26/) [![Discord](https://img.shields.io/discord/449263083769036810.svg?label=discord&logo=discord&color=informational)](https://discord.gg/FM8SE9E) [![Website](https://img.shields.io/badge/docs-website-informational.svg)](https://docs-multiplayer.unity3d.com/) [![Api](https://img.shields.io/badge/docs-api-informational.svg)](https://docs-multiplayer.unity3d.com/docs/api/introduction) [![GitHub Release](https://img.shields.io/github/release/Unity-Technologies/com.unity.netcode.gameobjects.svg?logo=github)](https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/releases/latest) ### Welcome! Welcome to the Netcode for GameObjects repository. Netcode for GameObjects is a Unity package that provides networking capabilities to GameObject & MonoBehaviour workflows. The framework is interoperable with many low-level transports, including the official [Unity Transport Package](https://docs.unity3d.com/Packages/com.unity.transport@1.0/manual/index.html). ### Getting Started Visit the [Multiplayer Docs Site](https://docs-multiplayer.unity3d.com/) for package & API documentation, as well as information about several samples which leverage the Netcode for GameObjects package. You can also jump right into our [Hello World](https://docs-multiplayer.unity3d.com/docs/tutorials/helloworld/helloworldintro/index.html) guide for a taste of how to use the framework for basic networked tasks. ### Community and Feedback For general questions, networking advice or discussions about Netcode for GameObjects, please join our [Discord Community](https://discord.gg/FM8SE9E) or create a post in the [Unity Multiplayer Forum](https://forum.unity.com/forums/multiplayer.26/). ### Compatibility Netcode for GameObjects targets the following Unity versions: - Unity 2020.3, 2021.1, and 2021.2 On the following runtime platforms: - Windows, MacOS, and Linux - iOS and Android - Most closed platforms, such as consoles. Contact us for more information about specific closed platforms. ### Development We follow the [Gitflow Workflow](https://www.atlassian.com/git/tutorials/comparing-workflows/gitflow-workflow). The master branch contains our latest stable release version while the develop branch tracks our current work. This repository is broken into multiple components, each one implemented as a Unity Package. ``` . ├── com.unity.netcode.gameobjects # The core netcode SDK unity package (source + tests) ├── com.unity.netcode.adapter.utp # Transport wrapper for com.unity.transport └── testproject # A Unity project with various test implementations & scenes which exercise the features in the above packages. ``` ### Contributing We are an open-source project and we encourage and welcome contributions. If you wish to contribute, be sure to review our [contribution guidelines](CONTRIBUTING.md). #### Issues and missing features If you have an issue, bug or feature request, please follow the information in our [contribution guidelines](CONTRIBUTING.md) to submit an issue. You can also check out our public [roadmap](https://unity.com/roadmap/unity-platform/multiplayer-networking) to get an idea for what we might be working on next!