# batex **Repository Path**: chengang/batex ## Basic Information - **Project Name**: batex - **Description**: Export selected objects as fbx in batch operation - **Primary Language**: Unknown - **License**: GPL-3.0 - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2021-06-11 - **Last Updated**: 2021-06-11 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Batex Export selected objects as fbx in batch operation. ### Features * One fbx file per selected object * Set the pivot point to center before exporting (useful e.g. for Unreal Engine 4 imports) * Set the smoothing type before exporting (e.g. for low poly objects set it to FACE) * Define export folder, which is stored to .blend-file * Open export folder with one click * Export armature and animations ### Installing 1. Download zip file: https://github.com/jayanam/batex/archive/master.zip 2. Open Blender 3. Go to edit -> preferences -> addons 4. Click install button 5. Select the zip file you downloaded 6. Check the box next to "inport-Export: Batex" to enable plugin ### Using * After installing Batex panel is added to the sidebar (below item/tool/view, right side of 3d viewport) * Sidebar can be shown/hidden with the 'n' key. * Change options and use the 'Export' button to export