# UnityXiaoXiaoLeDemo **Repository Path**: android-stores/UnityXiaoXiaoLeDemo ## Basic Information - **Project Name**: UnityXiaoXiaoLeDemo - **Description**: No description available - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2024-08-11 - **Last Updated**: 2024-08-11 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # UnityXiaoXiaoLeDemo 本工程是我用Unity做的水果消消乐游戏Demo ![](https://img-blog.csdnimg.cn/20210227214628942.gif) 我对应的博客文章: [第一篇:生成冰块阵列](https://linxinfa.blog.csdn.net/article/details/114111469) [第二篇:随机生成水果](https://linxinfa.blog.csdn.net/article/details/114117015) [第三篇:水果拖动与交换逻辑](https://linxinfa.blog.csdn.net/article/details/114127753) [第四篇:使用DOTween插件实现水果的滑动效果](https://linxinfa.blog.csdn.net/article/details/114133036) [第五篇:水果的消除检测,实现消除效果](https://linxinfa.blog.csdn.net/article/details/114141008) [第六篇:水果下落与新水果生成](https://linxinfa.blog.csdn.net/article/details/114156227) [第七篇:水果消除特效](https://linxinfa.blog.csdn.net/article/details/114173941) [第八篇:游戏得分加分效果](https://linxinfa.blog.csdn.net/article/details/114178262) [第九篇:使用UGUI显示游戏UI](https://linxinfa.blog.csdn.net/article/details/114190977)