# TellusBuilder
**Repository Path**: amonhuang/TellusBuilder
## Basic Information
- **Project Name**: TellusBuilder
- **Description**: No description available
- **Primary Language**: Unknown
- **License**: MIT
- **Default Branch**: master
- **Homepage**: None
- **GVP Project**: No
## Statistics
- **Stars**: 0
- **Forks**: 0
- **Created**: 2024-07-27
- **Last Updated**: 2024-07-27
## Categories & Tags
**Categories**: Uncategorized
**Tags**: None
## README
# TellusBuilder
Build the world around you
# Hi
Hi, i'm doing one thing which i think is interesting in a certain sense.
That is: **Building the world around you!**
It's a hard thing obviously, but now i decide to start from a easy way. I will use **vs2019+QT+OpenMVG+OpemMVS** to build a visualized framework.
The [OpenMVG](https://github.com/openMVG/openMVG) is a open Multiple View Geometry framework, providing an end-to-end 3D reconstruction from images framework compounded of libraries, binaries, and pipelines. which recovering camera poses and a sparse 3D point-cloud from an input set of images
The [OpenMVS](https://github.com/cdcseacave/openMVS) is a library for computer-vision scientists and especially targeted to the Multi-View Stereo reconstruction community, aims at providing a complete set of algorithms to recover the full surface of the scene to be reconstructed. The input is a set of camera poses plus the sparse point-cloud and the output is a textured mesh.
Our goal is outputing a 3d mesh with real texture from a set of images. Like this:

# Dependencies
**1. QT 5.12.9** (it's ok to configure your own version)
[**2. OpenMVG**](https://github.com/openMVG/openMVG)(it's not needed now)
[**3. OpenMVS**](https://github.com/cdcseacave/openMVS)(it's not needed now)
# Schedule
2021-6-16:
Completed works :
1. Image zooming and moving with mouse interaction
2. Images' previews
3. Windows' size adaptation

2021-6-11:
Completed works :
1. loading images and displaying them.
# Blogs
If you are a Chinese, welcome to fllow my blog : [https://blog.csdn.net/rs_lys](https://blog.csdn.net/rs_lys)