# Parkhour-src **Repository Path**: abbadolambily/Parkhour-src ## Basic Information - **Project Name**: Parkhour-src - **Description**: No description available - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2024-11-08 - **Last Updated**: 2024-11-08 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README Cocos2d-html5 ================== [Cocos2d-html5][1] is a cross-platform 2D game engine written in Javascript, based on [Cocos2d-X][2] and licensed under MIT. It incorporates the same high level api as “Cocos2d JS-binding engine” and compatible with Cocos2d-X. It currently supports canvas and will support WebGL in the future. Cross Platform ------------- * Popular browsers: Chrome 14+, Safari 5.0+, IE9+, Firefox 3.5+. * Mobile platforms: coming soon. * Native App: Same piece of code can run on "Cocos2d JS-Binding Engine" without or with little modification. Documentation ------------------ * Website: [www.cocos2d-x.org][3] Running the tests ------------------ ```shell $ git clone git://github.com/cocos2d/cocos2d-html5.git $ cd cocos2d-html5 $ git submodule update --init $ python -m SimpleHTTPServer ``` ... and run a brower and open it in `localhost:8000/tests` Contact us ------------------ * Forum: [http://forum.cocos2d-x.org][5] * Twitter: [http://www.twitter.com/cocos2dhtml5][6] * Sina macro-blog: [http://t.sina.com.cn/cocos2dhtml5][7] [1]: http://www.cocos2d-x.org "Cocos2d-html5" [2]: http://www.cocos2d-x.org "Cocos2d-X" [3]: http://www.cocos2d-x.org "www.cocos2d-x.org" [4]: http://www.cocos2d-x.org/embedded/cocos2d-x/classes.html "API References" [5]: http://forum.cocos2d-x.org "http://forum.cocos2d-x.org" [6]: http://www.twitter.com/cocos2dhtml5 "http://www.twitter.com/cocos2dhtml5" [7]: http://t.sina.com.cn/cocos2dhtml5 "http://t.sina.com.cn/cocos2dhtml5"