# ConfettiSwiftUI
**Repository Path**: SeanLWT_USER/ConfettiSwiftUI
## Basic Information
- **Project Name**: ConfettiSwiftUI
- **Description**: No description available
- **Primary Language**: Swift
- **License**: MIT
- **Default Branch**: master
- **Homepage**: None
- **GVP Project**: No
## Statistics
- **Stars**: 0
- **Forks**: 0
- **Created**: 2025-11-28
- **Last Updated**: 2025-11-28
## Categories & Tags
**Categories**: Uncategorized
**Tags**: None
## README
# ConfettiSwiftUI


Customize confetti animations.
- All elements are built with pure SwiftUI.
- Select from default confetti shapes, emojis, SF Symbols or text.
- Trigger the animation with one state change multiple times with a haptic feed back on each explosion.
## π Examples
## π» Installation
### Swift Package Manager
The [Swift Package Manager](https://swift.org/package-manager/) is a tool for managing the distribution of Swift code. Itβs integrated with the Swift build system to automate the process of downloading, compiling, and linking dependencies.
To integrate `ConfettiSwiftUI` into your Xcode project using Xcode 12, specify it in `File > Swift Packages > Add Package Dependency...`:
```ogdl
https://github.com/simibac/ConfettiSwiftUI.git, :branch="master"
```
---
### Manually
If you prefer not to use any of dependency managers, you can integrate `ConfettiSwiftUI` into your project manually. Put `Sources/ConfettiSwiftUI` folder in your Xcode project. Make sure to enable `Copy items if needed` and `Create groups`.
## π§³ Requirements
- iOS 14.0+ | macOS 11+
- Swift 5+
## π Usage
First, add `import ConfettiSwiftUI` on every `swift` file you would like to use `ConfettiSwiftUI`. Define a integer as a state varable which is responsible for triggering the animation. Any change to that variable will span a new animation (increment and decrement).
```swift
import ConfettiSwiftUI
import SwiftUI
struct ContentView: View {
@State private var trigger: Int = 0
var body: some View {
Button("π") {
trigger += 1
}
.confettiCannon(trigger: $trigger)
}
}
```
### Parameters
| parameter | type | description | default |
| ------------------ | -------------- | ----------------------------------------------------- | ---------------------------------------------------------------------------------------------------- |
| trigger | Binding | on any change of this variable triggers the animation | 0 |
| num | Int | amount of confettis | 20 |
| confettis | [ConfettiType] | list of shapes and text | [.shape(.circle), .shape(.triangle), .shape(.square), .shape(.slimRectangle), .shape(.roundedCross)] |
| colors | [Color] | list of colors applied to the default shapes | [.blue, .red, .green, .yellow, .pink, .purple, .orange] |
| confettiSize | CGFloat | size that confettis and emojis are scaled to | 10.0 |
| rainHeight | CGFloat | vertical distance that confettis pass | 600.0 |
| fadesOut | Bool | size that confettis and emojis are scaled to | true |
| opacity | Double | maximum opacity during the animation | 1.0 |
| openingAngle | Angle | boundary that defines the opening angle in degrees | Angle.degrees(60) |
| closingAngle | Angle | boundary that defines the closing angle in degrees | Angle.degrees(120) |
| radius | CGFloat | explosion radius | 300.0 |
| repetitions | Int | number of repetitions for the explosion | 1 |
| repetitionInterval | Double | duration between the repetitions | 1.0 |
| hapticFeedback | Bool | haptic feedback on each confetti explosion | true |
### Configurator Application With Live Preview
You can use the configurator app in [demo project here](https://github.com/simibac/ConfettiSwiftUIDemo) to configure your desired animation or get inspired by one of the many examples.
### Configuration Examples
#### Color and Size
```swift
.confettiCannon(trigger: $trigger, colors: [.red, .black], confettiSize: 20)
```
#### Repeat
```swift
.confettiCannon(trigger: $trigger, repetitions: 3, repetitionInterval: 0.7)
```
#### Firework
```swift
.confettiCannon(trigger: $trigger, num: 50, openingAngle: Angle(degrees: 0), closingAngle: Angle(degrees: 360), radius: 200)
```
#### Emoji
```swift
.confettiCannon(trigger: $trigger, confettis: [.text("β€οΈ"), .text("π"), .text("π"), .text("π§‘")])
```
#### Endless
```swift
.confettiCannon(trigger: $trigger, num:1, confettis: [.text("π©")], confettiSize: 20, repetitions: 100, repetitionInterval: 0.1)
```
#### Make-it-Rain
```swift
.confettiCannon(trigger: $trigger, num:1, confettis: [.text("π΅"), .text("πΆ"), .text("π·"), .text("π΄")], confettiSize: 30, repetitions: 50, repetitionInterval: 0.1)
```
```swift
.confettiCannon(trigger: $trigger8, confettis: [.image("arb"), .image("eth"), .image("btc"), .image("op"), .image("link"), .image("doge")], confettiSize: 20)
```
## π¨βπ» Contributors
All issue reports, feature requests, pull requests and GitHub stars are welcomed and much appreciated.
## π¨Support
If you like the project, don't forget to `put star π`.
## π License
`ConfettiSwiftUI` is available under the MIT license. See the [LICENSE](https://github.com/simibac/ConfettiSwiftUI/blob/master/LICENSE) file for more info.
## π¦ Projects
The following projects have integrated ConfettiSwiftUI in their App.
- [Basic Code](https://basiccode.de) available on the [AppStore](https://apps.apple.com/de/app/basiccode/id1562309250)
- [AnyTracker](https://anytracker.org/) available on the [AppStore](https://apps.apple.com/app/anytracker-track-anything/id6450756953)
- [Deep Dish Unofficial](https://github.com/MortenGregersen/DeepDishLie) available on the [AppStore](https://apps.apple.com/app/deep-dish-unofficial/id6448354703)
---
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